There are two methods to access the editor in JavaScript:
<applet> attribute name and get the applet's reference with
document.applets['applet_name']
<applet> attribute id and get the applet's reference with
document.getElementById('applet_name') <applet name="painter" ... >
...
</applet>
<script language="javascript">
var painter = document.applets['painter'];
painter.somefunc();
</script>
getBase64Image(options) Parameters: options - the list of save_options. The list can be empty. Returns: The image file encoded by BASE64 method. |
loadImage(imageURL, bgimageURL, inseparable_bgimage_URL, mask_URL) Allows loading new images without reloading current web page. Parameters: imageURL - URL of the main (editable) image. bgimageURL - URL of the background image. inseparable_bgimage_URL - URL of the inseparable background image. mask_URL - URL of the mask image. Notes: * If one or more images is unnecessary the parameter should be set to empty string. * URLs can be specified as absolute or relative to the current page. * Instead of loading images by URL you can pass BASE64 encoded images using the data URI: data:<MIME-type>;base64,<your_base64_image_data> Example: data:image/gif;base64, R0lGODlhMgAyAPABAAAAAP///yH5BAAAAAAALAAAAAAyADIAAAKSjI+py+0Po5y02ouz3rz7D4ai ApTm2JgAeaJBKcHiWtGebOGanfGX3wv+FsAYpliEJCPJJcNJQugSUCqlesBmrxOtoamSGscPnlfr zaLJV+x6qGQzW+UuKp1O+fCdKZ8DlAc2Z5WTUldo+LQ09SJEhES04aQSlriTpwaSmUnoeUen1ujy Ukl6ipqqusra6vqqWgAAOw== |
saveImage(save_script_url,save_options)
Triggers saving of the image. The specified script is requested on the server. saveImage('save.php','format:png');
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addSaveField(name,value)
Allows to add custom fields in the save request.
This function (if necessary) should be invoked before addSaveField('image_title','Picture 1');
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showProgress(text)
Displays the progress box with the specified text. |
setMode(mode)
Sets the current drawing mode. This function allows to set the current tool, color, stroke, texture, font. The parameter mode is a string in the following format: tool:tool_name; color:color_spec; stroke:stroke_name; texture:texture_name; font:font_specExamples:
setMode('tool:curve; color:#FF0000; stroke:solid2;');
setMode('tool:filled_rect; color:#000000; texture:solid;');
setMode('tool:text; color:#0000FF; font:Monospaced-plain-16;');
Each item (tool, color, stroke, texture, font) is optional, i.e. if anyone is not specified it stays unchanged.
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getMode(item)
Returns: the value of the specified mode item. |
doAction(action)
Executes one of the following actions:
doAction('clear');
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isChanged() Returns: true if the image has been changed, otherwise returns false. |
getImageWidth()Returns: the image width. |
getImageHeight()Returns: the image height. |